esp.m_player.activation_key | integer | 0 |
esp.m_player.activation_mode | integer | 0 |
esp.m_player.enabled | boolean | false |
esp.m_player.m_armor_bar.background_color | color | r 10, g 10, b 14, a 220 |
esp.m_player.m_armor_bar.enabled | boolean | false |
esp.m_player.m_armor_bar.full_color | color | r 50, g 80, b 220, a 255 |
esp.m_player.m_armor_bar.gradient | boolean | false |
esp.m_player.m_armor_bar.low_color | color | r 50, g 80, b 220, a 255 |
esp.m_player.m_armor_bar.outline | boolean | true |
esp.m_player.m_armor_bar.outline_color | color | r 0, g 0, b 0, a 255 |
esp.m_player.m_armor_bar.outline_thickness | number | 1 |
esp.m_player.m_armor_bar.position | integer | 2 |
esp.m_player.m_armor_bar.segment_gap | number | 1 |
esp.m_player.m_armor_bar.segments | integer | 1 |
esp.m_player.m_armor_bar.show_value | boolean | false |
esp.m_player.m_armor_bar.text_color | color | r 245, g 245, b 250, a 255 |
esp.m_player.m_armor_bar.thickness | number | 3.5 |
esp.m_player.m_box.corner_length | number | 10 |
esp.m_player.m_box.enabled | boolean | false |
esp.m_player.m_box.fill | boolean | false |
esp.m_player.m_box.fill_occluded_color | color | r 100, g 100, b 110, a 80 |
esp.m_player.m_box.fill_visible_color | color | r 60, g 200, b 100, a 80 |
esp.m_player.m_box.occluded_color | color | r 160, g 50, b 50, a 180 |
esp.m_player.m_box.outline | boolean | false |
esp.m_player.m_box.style | integer | 1 |
esp.m_player.m_box.visible_color | color | r 220, g 60, b 60, a 255 |
esp.m_player.m_head_circle.color | color | r 255, g 255, b 255, a 255 |
esp.m_player.m_head_circle.enabled | boolean | false |
esp.m_player.m_head_circle.thickness | number | 1 |
esp.m_player.m_health_bar.background_color | color | r 0, g 17, b 28, a 220 |
esp.m_player.m_health_bar.enabled | boolean | false |
esp.m_player.m_health_bar.full_color | color | r 215, g 50, b 220, a 255 |
esp.m_player.m_health_bar.gradient | boolean | true |
esp.m_player.m_health_bar.low_color | color | r 220, g 50, b 50, a 255 |
esp.m_player.m_health_bar.outline | boolean | true |
esp.m_player.m_health_bar.outline_color | color | r 0, g 0, b 0, a 255 |
esp.m_player.m_health_bar.outline_thickness | number | 1 |
esp.m_player.m_health_bar.position | integer | 0 |
esp.m_player.m_health_bar.segment_gap | number | 2.5 |
esp.m_player.m_health_bar.segments | integer | 1 |
esp.m_player.m_health_bar.show_value | boolean | true |
esp.m_player.m_health_bar.text_color | color | r 245, g 245, b 250, a 255 |
esp.m_player.m_health_bar.thickness | number | 3 |
esp.m_player.m_hitboxes.enabled | boolean | false |
esp.m_player.m_hitboxes.fill | boolean | true |
esp.m_player.m_hitboxes.occluded_color | color | r 70, g 70, b 80, a 12 |
esp.m_player.m_hitboxes.outline | boolean | true |
esp.m_player.m_hitboxes.visible_color | color | r 240, g 240, b 245, a 15 |
esp.m_player.m_info_flags.armor.color | color | r 60, g 120, b 220, a 255 |
esp.m_player.m_info_flags.armor.scale | number | 1 |
esp.m_player.m_info_flags.bomb_damage.color | color | r 255, g 120, b 120, a 255 |
esp.m_player.m_info_flags.bomb_damage.scale | number | 1 |
esp.m_player.m_info_flags.defusing.color | color | r 220, g 60, b 60, a 255 |
esp.m_player.m_info_flags.defusing.scale | number | 1 |
esp.m_player.m_info_flags.distance.color | color | r 130, g 130, b 145, a 255 |
esp.m_player.m_info_flags.distance.scale | number | 1 |
esp.m_player.m_info_flags.enabled | boolean | false |
esp.m_player.m_info_flags.flags | integer | 383 |
esp.m_player.m_info_flags.flashed.color | color | r 200, g 200, b 210, a 255 |
esp.m_player.m_info_flags.flashed.scale | number | 1 |
esp.m_player.m_info_flags.kit.color | color | r 180, g 180, b 200, a 255 |
esp.m_player.m_info_flags.kit.scale | number | 1 |
esp.m_player.m_info_flags.money.color | color | r 60, g 210, b 100, a 255 |
esp.m_player.m_info_flags.money.scale | number | 1 |
esp.m_player.m_info_flags.ping.color | color | r 98, g 217, b 109, a 255 |
esp.m_player.m_info_flags.ping.scale | number | 1 |
esp.m_player.m_info_flags.scoped.color | color | r 240, g 240, b 245, a 255 |
esp.m_player.m_info_flags.scoped.scale | number | 1 |
esp.m_player.m_layout.armor.scale | number | 1 |
esp.m_player.m_layout.armor.x | number | 0.5 |
esp.m_player.m_layout.armor.y | number | 1.012 |
esp.m_player.m_layout.flags.scale | number | 1 |
esp.m_player.m_layout.flags.x | number | 0.949291 |
esp.m_player.m_layout.flags.y | number | -0.00905667 |
esp.m_player.m_layout.health.scale | number | 0.92 |
esp.m_player.m_layout.health.x | number | -0.0177352 |
esp.m_player.m_layout.health.y | number | 0.5 |
esp.m_player.m_layout.name.scale | number | 1.16 |
esp.m_player.m_layout.name.x | number | 0.494192 |
esp.m_player.m_layout.name.y | number | -0.0189946 |
esp.m_player.m_layout.weapon.scale | number | 1 |
esp.m_player.m_layout.weapon.x | number | 0.5 |
esp.m_player.m_layout.weapon.y | number | 1.039 |
esp.m_player.m_name.color | color | r 245, g 245, b 250, a 240 |
esp.m_player.m_name.enabled | boolean | false |
esp.m_player.m_offscreen_arrows.bloom | boolean | true |
esp.m_player.m_offscreen_arrows.bloom_color | color | r 120, g 190, b 255, a 210 |
esp.m_player.m_offscreen_arrows.bloom_max_alpha | number | 0.68 |
esp.m_player.m_offscreen_arrows.bloom_min_alpha | number | 0.12 |
esp.m_player.m_offscreen_arrows.bloom_radius | number | 6 |
esp.m_player.m_offscreen_arrows.bloom_speed | number | 0.5 |
esp.m_player.m_offscreen_arrows.color | color | r 204, g 230, b 241, a 255 |
esp.m_player.m_offscreen_arrows.enabled | boolean | false |
esp.m_player.m_offscreen_arrows.radius | number | 377 |
esp.m_player.m_offscreen_arrows.size | number | 22 |
esp.m_player.m_offscreen_arrows.thickness | number | 2.25 |
esp.m_player.m_skeleton.enabled | boolean | false |
esp.m_player.m_skeleton.occluded_color | color | r 255, g 255, b 255, a 255 |
esp.m_player.m_skeleton.thickness | number | 1 |
esp.m_player.m_skeleton.visible_color | color | r 255, g 255, b 255, a 255 |
esp.m_player.m_threat_module.body_color | color | r 255, g 255, b 255, a 70 |
esp.m_player.m_threat_module.body_hitbox | boolean | true |
esp.m_player.m_threat_module.enabled | boolean | false |
esp.m_player.m_threat_module.fill_alpha | number | 30 |
esp.m_player.m_threat_module.head_color | color | r 230, g 50, b 50, a 110 |
esp.m_player.m_threat_module.head_hitbox | boolean | true |
esp.m_player.m_threat_module.limb_color | color | r 255, g 255, b 255, a 50 |
esp.m_player.m_threat_module.limb_hitbox | boolean | true |
esp.m_player.m_threat_module.max_distance | number | 60 |
esp.m_player.m_threat_module.outline_alpha | number | 220 |
esp.m_player.m_threat_module.outline_thickness | number | 1 |
esp.m_player.m_view_line.color | color | r 255, g 255, b 255, a 255 |
esp.m_player.m_view_line.enabled | boolean | false |
esp.m_player.m_view_line.length | number | 50 |
esp.m_player.m_view_line.thickness | number | 1 |
esp.m_player.m_weapon.ammo.empty_color | color | r 225, g 55, b 65, a 245 |
esp.m_player.m_weapon.ammo.enabled | boolean | false |
esp.m_player.m_weapon.ammo.show_count | boolean | false |
esp.m_player.m_weapon.display | integer | 1 |
esp.m_player.m_weapon.enabled | boolean | false |
esp.m_player.m_weapon.icon_color | color | r 240, g 240, b 245, a 240 |
esp.m_player.m_weapon.text_color | color | r 200, g 200, b 210, a 220 |